Toni Repo
Toni Repo:3D portfolio

About Me

Graduated from Pelitalo in Finland Outokumpu in 2010.
Worked at Grit studios for 1 year.
Worked at Virtual Air Guitar Company for 7 months.
Been working on Redlynx since beginning of 2012.

Projects I have worked on:
Kung Fu High Impact
Trials Riders of Doom (Trials Evolution DLC)
Trials Evolution Gold Edition
Rabbids Big Bang
Trials Fusion

Software.

-3Ds Max 2010
-Zbrush 3.5/4R2B
-Mudbox
-Adobe Photoshop Cs4
-Adobe Premiere
-UDK
-Hammer
-OpenCanvas
-Motion Builder
-Marmoset engine
-Xnormal
-Unity
-Flash
-Modo
-Mangastudio
- Quixel Suite

Skills.

Character, -weapon and -prop modeler. Particle effects.

Abilities: Modelling, unwrapping, texturing, skinning and little animating if needed.

Maps: diffuse, normal, AO, alpha, spec, roughness, emissive.
Additional maps: epidermal, subdermal and displacement.
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